Codenames: A Game of Clever Clues and Quick Thinking
Two teams face a 5×5 grid of mysterious words. Only the spymasters know which words belong to which team.
Each round, the spymaster offers a single-word clue and a number, trying to connect several of their team’s secret agents at once. Teammates must interpret the clue, discuss possibilities, and choose the words they believe belong to them.
But the grid is full of danger. Guess the other team’s agents and you help your opponents. Choose a bystander and your turn ends. Reveal the assassin, and the game ends immediately.
Teams may guess up to the number given plus one, which opens the door for bold risks or clever callbacks to earlier clues.
This new edition features updated word lists, refreshed artwork, an improved insert, and a streamlined rulebook that makes getting started even easier.
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